Unreal 2: The Awakening

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from: Infogrames Entertainment


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Customer Reviews
Average Rating: 4.92 out of 5 stars

Rating: 5 out of 5 stars - Unreal 2, twice as fun as the the first one!
Unreal II is the sequel to the original Unreal and takes place in the same fictional universe - but the main player character and the locations are different than those found in the first game.

As the player, you are the lone representative of the Law in a distant sector of space. You patrol your beat in the creaky but serviceable starship Atlantis, a former military escort vessel that was decommissioned and retrofitted for civil government service long ago. You are accompanied by a support crew of three: Ne'Ban is your trusty alien pilot, Isaak is an engineer who keeps the ship running, and Aida acts as your Intelligence officer - she monitors the situation in the sector, keeps you up to date, and briefs you before you leave the Atlantis to go on a planetary mission.

Things are quiet... until the sector erupts in a full-scale interstellar war. Battles rage on and around more than ten vastly different worlds as several alien races, multiple mercenary armies, and the infamous Terran Military engage in fierce combat. You are caught in the middle of the fighting, and must balance your responsibility to protect the colonists, archaeologists, miners, and other civilians in your sector... with the duty to discover the source of the conflict and put an end to the war.

The single player game takes the form of a series of missions linked by the narrative framework of the game's story. Missions may take place in the dense jungle of a tropical planet, in the ancient ruins of an alien city, deep underground in a warren of tunnels, on the molten surface of a hellish volcanic world, in the bowels of an alien industrial facility, in the endless oceans of a water-bound world, or on board an enemy starship. There are more than ten unique settings, each with its own distinct look and production design.

The story unfolds through briefings, cut scenes, in-game dialog, and the action contained in the missions themselves. Story telling does not get in the way of the action - the game is designed so that the missions are fast paced and intense; there are natural pauses as the player returns to the Atlantis between combat missions.
The Unreal II single player game is mission based - each combat mission features a different type of tactical situation, including assault with a squad of friendly troops, base defense, hostage rescue, civilian escort, stealth infiltration, and the traditional FPS search and destroy sorties. Opponents include a bestiary of strange alien creatures as well as human and humanoid soldiers and mercenaries.

Between missions the player will return to the orbiting Atlantis to find out about the next mission, research items picked up during the previous mission (such as new weapons), interact with fellow crew members, catch up on the story, and re-arm for the next sortie.

In addition to the story-driven missions, players will be able to ascend through three single player tournament ladders consisting of multiplayer levels populated with bots. All of these levels are also available for multiplayer action on the Internet or over a LAN. In the new expanded multiplayer game, player teams will fight for control of planet surfaces and alien artifacts using nanotechnology replicators to build ever more sophisticated weapons such as automated gun turrets, force fields, sensors, recon and repair robots, and more. Players will choose one of three player classes at the beginning of play - class selection establishes a balance of speed, special abilities, armor, and firepower. All races, abilities, weapons, equipment, and tactics will have precedents in the single player game - but the expanded multiplayer experience brings everything together at the same time.
Key new technology features include a tenfold boost in character poly counts and a hundredfold increase for environments, realistic outdoor scenery generated by a new large scale terrain system, procedural character animations and blending using a new skeletal animation system with component level controllers, and a particle system that allows the Unreal II project team to realistically model fire, smoke, cloth, hair, weather effects, and breaking glass.

Other technical improvements include upgraded NPC AI, a real-time dialog system for communicating with NPCs, texture compression, alpha blending, distance fog, a new version of the Unreal level editor, advanced particle physics with forces and particle collisions, and per-poly collision detection for characters.
You'll find some favorites from the genre in addition to new and exotic weapons that you've never seen before. Old stand-bys include a powerful rocket launcher, a combat assault rifle, a scoped sniper rifle, and a multi-mode grenade launcher that fires incendiary, fragmentation, poison gas, EMP, and stasis grenades. New weapons include a leech gun that can slow an enemy down or drain his life force, a Takkra that releases hunter/killer drones that can track down and fire on an opponent, and a fearsome psi weapon known as the MindClaw. All told there will be 15 guns, launchers, lasers, and assorted instruments of mayhem.
More than 24 enemies will make an appearance in Unreal II. The Skaarj are back as one of the warring alien races. The Skaarj make the only encore appearance from the original Unreal - the rest of the characters and creatures are brand new.
Graphics, this looks better then Unreal with the Graphics, it's outstaning! 10/10
Fun, 24 enemies to blow shit out of?! YA! :D 10/10
Gameplay, this looks like a really long game to beat! Going to say 20 plus with the planets and wars.... hours to beat it, so..... 9/10!
Sound, not much on there, but I bet it will at least be as good as the first one! 9/10
Overall, Fragging is FUN! If you like chop the suewy then get this awesome game! 9/10 or 5 out of 5 at Amazon.com! :D



Rating: 5 out of 5 stars - UNREAL II IS GONNA BLOW THE PEOPLE AWAY!!
I've heard a lot about it, I've viewed the screenshots...the trailors...and on precisley February 4th, 2003, every unreal/action game fan on the planet be prepared for Unreal to come back better than ever, and like the last time, or MAYBE even better, it will blow da audience away! Finnaly, Unreal will take it's original lead as it did on May 22nd, 1998! Even though the release of Unreal Championship for the XBOX and Unreal Tournament 2003 has been great, they are just deathmatch improved version of games of unreal with an incredible improved unreal engine.(considering it's game play, AI, graphics, audio. etc.). But the first real single player sequel game will be coming sooner than later folks. At first I heard Unreal II required a Pentium II 450mhz and an modern 1999 released 32MB Hardware T & L 3-D hardware accelerated Direct(R)X8+ compatible video card, and 128 MB OF RAM. Then, 6 months later, I heard all the same except that it required an Pentium III 600mhz! So I hear it will also run fine on a Pentium II 450mhz with a high end video card and a decent amount of ram, with Direct X 8+. So it shall run GREAT, abolutley great on my almost 1 year ol' Pentium 4 1.7ghz NVIDIA GEFORCE 2 MX Family 256 MB of RAM computer!!!!!! I've heard the engine is alittle more stunning in every way than ut2003 except the game play, the game play will be MUCH MUCH MUCH MUCH better! And since it doesn't require the frame rates that ut2003 does. UT2003 was pretty hefty in system requirements, but the video system requirements and the sound system requirements weren't so bad. Anyway, Unreal II's atompshere and environments shall stun the audience! But, there is one problem:...NO MULTIPLAYER IN UNREAL II???!! Yes, unfornatley there will be no multiplayer. I read in a PC gamer magazine that pulling off multiplayer & singleplayer was biting off more than EPIC could chew. Besides that, I hear that people outside of EPIC are working on a COOP MOD for Unreal II. So at least...we'll have some what multiplayer! So Unreal fans, if you can just wait till that day, your patience WILL pay off I guarantee you that! Even people who are non-fans of unreal will probaly BE blown away by Unreal II! I AM SSSSSSOOOOOOOO EXCITED!! Unreal fans, just hold on to your seatbelt. Because on February 4th, 2003, it's gonna be a HUGE X-TREME RIDE BEYOND YOUR IMAGINATION!! I truly RECOMMEND any action game fan or unreal fan stay tuned for Unreal II: the awakening!!;-)



Rating: 5 out of 5 stars - Unreal 2
Hi,

First of all i would like to say that i have played the game, i was a beta tester so i can comment on it without just going off the pictures. It is really good, and i belive that a lot of you will really enjoy the new story line.

 

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