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| Customer Reviews |
Average Rating: 
Rating: - Great expansion for a great game
I was a big fan of Diablo, so after a long while I bought Diablo II. The sequel was much more fun than the original, and I especially liked playing as the necromancer. When I first heard that Blizzard was making an expansion, I was skeptical. The game seemed fine, and new classes are usually kinda hokey anyway (at least hokey enough to not be worth [price]). "What else could they add to the game?" I thought. To my surprise, the expansion made many useful improvements to the game. You can now quickly switch between two weapon/shield combinations, which made it worth it for me to use a bow. The new classes, to my surprise, are really fun. Honestly, I haven't actually even tried the assassin class - I'm still very busy with the druid. The druid is by far my very favorite class, with the necromancer coming in a distant second. The expansion also adds a new act to the story, class-specific items, an expanded storage area, and more changes in addition to these. This expansion is well-worth the [price] I paid for it. If you like Diablo II, do yourself a big favor and try the expansion - it's just more of a good thing. If you didn't like Diablo II much, try the expansion - it's like playing a whole new game.
Rating: - Don't waste time reading, pre-order or buy it now!
Ok, Diablo 2 was my BDay present from my dad. I thought it was cool and fun, but set it aside for some odd reason. (Probably our trip across the globe). I recently continued my Diablo 2 playing - but this time on Battle.net. It is VERY important that you play Battle.net, otherwise the game isn't as satasfying. It's my second favorite game ever, (First is Final Fantasy 7). Now there is an exp pack! White Items: Normal, Blue Items: Magic, Yellow Items: Rare, Orange Items: Found only by making in Horadric Cube, Gold Items: Unique (Very rare), Red Items: Elite (Best in the game, found only in the Hell difficulty). There are also new weapons for each class! The barbarians have executioner swords, polearms, and axes. Amazons have Ceremonial Javelins, and those bows that were mentioned above. Sorc's have Orbs now. Druids, I'm not sure. Assassins have wrist-bladez. There are all kinds of new monsters, wacked uniques, etc. I'd like to mention this also: Now weapons feature something like this: 125-160 Damage - 5% chance of casting L5 Frozen Orb - Freezes Target - +20 Life/Mana. Thats a new unique, that totally rocks. Anyway, if you're considering buying your son, or daughter, this, don't hesitate. It's a great game, and is NOT satanic or anything. You are after all, killing the devil :).
Rating: - Lord of Destruction (of free time and social life)
Many people complain about the high price of the Diablo 2: Lord of Destruction (LOD) Expansion set. To do so, I think, is to miss the point. You buy the game to play it, and its playability is what matters. People tend to think that an "expansion" merely adds a "10% more" to a game - but the fact is, LOD adds so much to the original game that you will probably never look back.
Why would you give up a doubled stash? The 800x600 resolution pestered for way back in 2000 when D2 Classic was released? Instant switching between two sets of weapon/shield? New class-specific items, new uniques, greatly improved set items (gain bonuses as you collect each item, instead of having to complete them), elite items, runes (and runeword items), crafted items (i.e. make your own rares)? Two new classes (a druid who can summon creatures, cast elemental spells and shapeshift; an assassin who practises martial arts, lays traps and hones shadow disciplines), and an entire new act set in a wintry landscape (bunnies included)? Afraid to play alone? Don't worry, now your hirelings survive more than their first hit, and can be equiped with weapons and armour - they can even teleport when you walk too far! And some even have paladin auras! And they can be resurrected!
How about little little details like: you can now reset the gambling screen at will; gambling prices scale with your level; a repair-all-equiped items button; blue items now get the most powerful prefixes/suffixes, giving them renewed value; click an item on the Horadric Cube to place it inside (you have to do it to realise the convenience); Act 2 Desert Warrior hirelings cast paladin auras; Act 5 Barbarian hirelings use Stun and Bash; town NPCs now sell more items; Act-end bosses can now be repeatedly killed for chance to find top items (in D2 Classic, great stuff only drops once); you can walk through your hirelings/minions (no more traffic jams in the Maggot Lair)... and the list goes on.
Let's be honest though - everyone knows that the game code is not perfect; it has its bugs. Few games (especially of this scale) can claim to be bug-free. But despite this, the game is totally playable. I myself have not stopped playing D2 since June 30, 2000. The important thing to savour is the fact that the developers, Blizzard, are keen on resolving technical problems and gamneplay issues: think about it - Blizzard has released NINE patches to date. This may seem to suggest that the game is wrought full of bugs, but change your perspective - what it ultimately says is that its developer is conscientious enough to keep working at it. How many software developers can claim this level of diligence?
Ultimately, the game is super-fun. As I suggested in my review of Diablo 2 (Classic), the game rewards all kinds of players, from the undiscerning clicker to the meticulous strategist - that is one of Blizzard's secret ingredients: allowing every style of player to find something that suits them in the game, and yet never fully satisfying them. I suppose that's why, after countless games, my wife is still trying to perfect her (deceptively simple?) mace-stunner barbarian...
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