Average Rating: 
Rating: - Not the Super Metroid I was wanting, but comes close.
I'll level with you... this game is fun. It's got style, and a story line that doesn't quit. But do I feel it's on par with it predesessors?
Let me answer that by saying this:
1. The animated story sequences improve the game by a long shot, and it's needed for the Game Boy Advance's small screen. However some of these animated sequences I found to be annoying, especially when the computer just simply HAS to tell you what to do next. Don't go into this game thinking it's Super Metroid (SM), because it's not. There is no free exploration, at least not in the sense of SM. The computer tells you to enter certain areas and in doing so limits you from entering other areas by locking doors respectively.
2. The map layout is not on par. It's structure is very simple. At first all the different sections are distinctly seperated and not connected, although very late in the game they do become connected, but those passages are a nuisance when compared to anything in SM. Also the level layouts are not as advanced as SM. The puzzles are simpler, and not as much thought has been put into some of the redundant passageways. I must admit a few of the puzzles are tricky, but overall they don't conjure up as much problem solving.
3. The X. The X have replaced the normal health replenishment from earlier games. Anytime you defeat an enemy you must chase down your powerups to regain health. It can be annoying, but it's cool to see the X taking over parts of the ship. When you come back to that part of the ship later, you discover some have metamorphosed into bigger badder creatures. My own feeling is that the X was only created to make the elusive character SA-X, a clone of your character from SM (w/same suit!). It is VERY COOL to see SA-X romping around and you almost blundering right into it. I can recall at one point where I was dangling from a ledge being very quite and motionless, as SA-X was walking below me searching... listening... wanting to destroy something! It was awesome.
4. The bosses are pretty good. Although none are as rememberable as earlier incarnations of Metroid, or Super Metroid. The coolest boss that comes to my mind was the Gravity Phantom. Your missiles at one point literally get dragged to the floor. But besides that boss most are just generic unoriginal rehash. But their strategies on defeating them aren't bad, mind you. And another point, Metroid Fusion regurgitates a boss in this game. The second time around this boss is very annoying, and challenging. Well challenging isn't the right word. But you will need a lot of patience for the boss the second time around, let me just say it involves timing of your missiles and/or plasma wave beam.
My overall feeling? Well I'm glad I played the game.. it WAS fun. But it does not have the replay value such as that of a classic. I could see myself playing this game again in another year. But beyond that, I wouldn't bother with it. Oh and surprise surprise..... If this game is about the X, then why don't they call it X Fusion? (Of course it's the name of the series, but..) Well I'll just end this with: The Metroids are back again, albeit late in the game. ...
Rating: - Great addition to the Metriod Series!
Metroid Fusion was a great game. Samus has a new look, well at least most of the game. You had your same old equipment such as missiles and rolling into a ball. The story was good and also it was easy to figure what to do and go because a computer can tell you where to go. That made it a lot more fun to know where I'm going. I also have to say that it was kinda challenging too. Some bosses were pretty hard. The only thing was the last boss pulled a Mother Brain rip off if you know what mean. I won't go on anymore cause I'll spoil it, but no Mother Brain isn't in the game. Overall, buy this if you like Metroid its really fun and gots some fun challenges with it. You also can link it to Metroid Prime also to get features such as to play the old Metroid which is kinda lame though cause you have to beat both games first, but don't worry, it isn't that fun. So just get it, its something new and different for gameboy advance.
Rating: - Metroid 4
This is the fourth metroid game that followed the highly acclaimed super metroid. This was my first metroid game and I was very pleased. The game has great level design, grapics are fantastic, and the sound isn't bad. There were some pretty difficult puzzles, a lot of secret passages that get very annoying and the whole game takes place on a space lab. But the levels vary dramaticaly, from arctic habitats to volcanic, giving variation. There's the find a new weapon, backtrack use it, and advance sort of pattern. It's about every time you defeat one of the many bosses that you get an awesome powerup, like stronger weapons; plasma beam, space jump, etc. The bosses are huge, and the graphics are amazing. But the main problem with this game was that it was short. All good things have to end right? But it took me 6-8 hours first time through, it recorded 4:30 but it doesn't count the superb cutscenes, map, pause, etc. I'm pretty much now a metroid fan, this will please anyone willing to pay for quality, but don't expect a very long adventure.
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